Lufia 2 - Age of the Sinistrals
Preserved download entry from the legacy site. Files are hosted from the public archive.
Major features:
- added around 70 new spells, including some physical-like techs that even Guy can learn
- learning new spells gives slight increases to stats
- modified base stats and growth of characters
- stat potions can no longer drop from enemies; those drop now fruits for capsule mosnter (CM) evolving
- added a true final boss fight with "Guard Daos" after Daos
- major overhaul of AI for final Sinistral fights
- Retry and Gift Mode are now always available
- Retry Mode is now Hard Mode, 2x exp/gold gain and enemies are stronger (less grind, more action)
- rings and rocks are now the same equip type and can occupy either of their two slots, e.g. you can wear 2 rings, 2 rocks or 1 each
- modified defense influence; starts with 1:1 until def = 50% raw damage then degenerates
- CM level is now tied to Maxim's exp/level
- modified CM attacks and AI slightly, e.g. Darbi can now even flee in class 5 and class 4 Flash is more likely to heal when injured
- class 4 and 5 CM are much less likely to use regular attacks
- CM can freely switch between all 5(!) classes once unlocked instead of being locked to class 1-4 OR 5
- (S) Witch Ring now increases MP as advertised
- 25% of ATP bonuses from equipment get also added to INT
- 25% of DFP bonuses from equipment get also added to MGR
note: NOT compatible with vanilla savegames!
Available files
Lufia2_Age_of_the_sinistrals_v10.7z
Lufia2_Age_of_the_sinistrals_v9.zip
Lufia2_Age_of_the_sinistrals_v8.zip
Lufia2_Age_of_the_sinistrals_v7.zip
Lufia2_Age_of_the_sinistrals_v6.zip
Lufia2_Age_of_the_sinistrals_v5.zip
Change log
- put Droplet instead of Spark into Elcid spell shop
- reduced prices of skills in first few towns
- reduced HP of mobs in first 2.5 dungeons
Historical snapshots
v9
- reworked Daos's AI & stats again
- Unicorn (fish) can now use Meltdown (ATP debuff) to fit with its dropped jewel
- Lufia2_Age_of_the_sinistrals_v5.zip
- Lufia2_Age_of_the_sinistrals_v6.zip
- Lufia2_Age_of_the_sinistrals_v7.zip
- Lufia2_Age_of_the_sinistrals_v8.zip
- Lufia2_Age_of_the_sinistrals_v9.zip
- Lufia II_age_of_the_sinistrals01.png
- Lufia II_age_of_the_sinistrals04.png
- Lufia II_age_of_the_sinistrals07.png
- Lufia II_age_of_the_sinistrals12.png
- Lufia II_age_of_the_sinistrals02.png
- Lufia II_age_of_the_sinistrals05.png
- Lufia II_age_of_the_sinistrals08.png
- Lufia II_age_of_the_sinistrals13.png
- … and 7 more screenshot assets in this snapshot.
8
- skill reset now only subtracts stats gained from skills
- doubled monster item drop rate
- edited EggDragon's AI & stats
- fixed HP overflow through healing
- reduced Guard Daos' ATP and INT from 800 to 760
- reduced Master's HP from 19980 to 9980
- fixed Demise targetting themselves after Mirror
- reduced Copper Dragon's HP from 4800 to 4000
- reduced Copper Dragon's Cinder Blast power from 1200 to 1100
- increased Copper Dragon's ATP from 860 to 880
- reduced Silver Dragon's HP from 5600 to 4500
- reduced Silver Dragon's Cinder Blast power from 1400 to 1120
- reduced Silver Dragon's ATP from 904 to 880
- reduced Gold Dragon's HP from 6500 to 5000
- reduced Gold Dragon's ATP from 952 to 880
- increased Gold Dragon's INT from 560 to 640
- reduced Gold Dragon's Stardust power from 1600 to 1140
- changed 2 Lion boss fight into 1 Trick Lion + 1 Fake Lion; each uses their namesake spell and drops same ring if beaten first
- Trick Ring now increases STR by 30 instead of ATP by 10
- Fake Ring now increases AGL by 20 instead of ATP by 10
- Uni Jewel now increases DFP by 30 and HP by 35 instead of ATP by 50
- Uni Jewel has now IP Meltdown instead of Dash
- Unicorn (fish) now has a chance to drop Uni Jewel
- Revive Armor grants +40 maxHP
- Holy Robe grants +20 maxHP
- Muscle ring grants +10 maxHP
- Old Shield grants +30 maxHP
- Tough Glove grants +15 maxHP
- Holy Wings grants +25 maxMP
- Magic Bikini grants +50 maxMP
- Cut-All ATP multiplier reduced from x0.8 to x0.75
- Turmoil ATP multiplier increased from x0.5 to x0.6, MP cost increased from 10 to 14
- Blitz MP cost from 25 to 33
- Darkness ATP multiplier reduced from x2 to x1.25
- Darkhole magic power increased from 1200 to 1350
- Meteor magic power increased from 2x INT to 2.25x INT
- Clarity INT buff increased from 15% to 20%
- Dread now debuffs DFP and MGR by 10% instead of only DFP
- reworked %HP damage IPs to be independant of row, DFP and variance
- reduced Fatal Blow IP from 1/2 HP damage to 1/3
- increased Battlecry IP from 1/6 HP damage to 1/5
- increased Ax attack IP from 1/8 HP damage to 1/6
- increased Devastation IP from 1/8 HP damage to 1/6
- Lufia2_Age_of_the_sinistrals_v5.zip
- Lufia2_Age_of_the_sinistrals_v6.zip
- Lufia2_Age_of_the_sinistrals_v7.zip
- Lufia2_Age_of_the_sinistrals_v8.zip
- Lufia II_age_of_the_sinistrals01.png
- Lufia II_age_of_the_sinistrals04.png
- Lufia II_age_of_the_sinistrals07.png
- Lufia II_age_of_the_sinistrals12.png
- Lufia II_age_of_the_sinistrals02.png
- Lufia II_age_of_the_sinistrals05.png
- Lufia II_age_of_the_sinistrals08.png
- Lufia II_age_of_the_sinistrals13.png
- … and 7 more screenshot assets in this snapshot.
7
- changed logic of buff effects
- old: half distance between current value and +2x buff rate (e.g. 40% buff on a current 120% state increases by [100%+2x40% - 120%]/2 = 30%)
- new: buff applies buff rate to the distance between current and 200% (e.g. 40% buff on a current 120% state increases by [200% - 120%]*40% = 32%)
- changed logic of debuff effects:
- old: half distance between current value and +2x debuff rate (e.g. 20% debuff on a current 120% state decreases by [100%-2x20% + 120%]/2 = 30%)
- new: debuff applies debuff rate to the distance between current and 0% (e.g. 20% debuff on a current 120% state decreases by 120%*20% = 24%)
- debuffs can no longer reduce a stat below 50% of its base value
- fixed Salamander's Sizzle Breath related game crash
- reduced chance in Ancient Cave to get consumables from ~37% to ~20%
- increased chance in Ancient Cave to get spells from ~11% to ~18%
- increased chance in Ancient Cave to get armors and accessoires from ~17% to ~25%
- increased chance in Ancient Cave to get blue chests from ~2% to ~5%
- chance in Ancient Cave to get weapons was kept at ~31%
- HeroSong and Resolve are no longer affected by mirror state
- increased HP, MP, AGL of Lexis
- increased general stat growth of Tia at high levels
- Ruse armor can now be equipped by everyone, protects against death
- Mirak plate can now be equipped by everyone, protects against paralysis and confusion
- increased DFP of Mirak plate from 120 to 160
- edited descriptions of most items that provide status protection
- renamed IP "Ice...." to "Ice Valk"
- IP "Combo attack" damage increased from 2*INT+450 to 2*INT+500
- IP "Diamond dust" damage increased from STR+700 to 2*STR+350
- IP "Do-Re-Mi" confusion chance increased from 50% to 100%
- IP "Flash" damage increased from 2*INT+600 to 3*INT+300; cost increased from 96 (37%) to 164 (65%)
- IP "Frost" damage increased from 2*INT+140 to 3*INT+360
- IP "Gloomsplash" damage increased from STR+800 to 2.5*STR+400
- IP "Gloomy" damage increased from 2*INT+160 to 4*INT+60
- IP "Groundshock" damage increased from 2*INT+240 to (INT+STR)*1.75
- IP "Head attack" cost reduced from 164 (65%) to 100 (40%)
- IP "Incendiary" damage increased from 2*INT+120 to 3*INT+70
- IP "Iron kick" damage increased from 400 to 700
- IP "Magic cure" cost reduced from 128 (50%) to 85 (33%)
- IP "Magic healing" cost reduced from 192 (75%) to 153 (60%)
- IP "Magma blast" damage increased from 2*INT+400 to 3*INT+100
- IP "Mega quake" damage increased from 2*INT+140 to 2.5*INT+30; cost increased from 20 (8%) to 50 (20%)
- IP "Samurai" critical chance increased from 20% to 35%
- IP "Stardust blow" damage increased from STR+1000 to 2.5*STR+450
- IP "Tail attack" damage increased from 2*INT+200 to 2.5*INT+100
- IP "Tidal wave" damage increased from 2*INT+140 to 3*INT+60
- IP "Twister" damage increased from 2*INT+140 to 3*INT+360
- IP "Voltage bolt" damage increased from 2*INT+160 to 3*INT+70
- Lufia2_Age_of_the_sinistrals_v5.zip
- Lufia2_Age_of_the_sinistrals_v6.zip
- Lufia2_Age_of_the_sinistrals_v7.zip
- Lufia II_age_of_the_sinistrals01.png
- Lufia II_age_of_the_sinistrals04.png
- Lufia II_age_of_the_sinistrals07.png
- Lufia II_age_of_the_sinistrals12.png
- Lufia II_age_of_the_sinistrals02.png
- Lufia II_age_of_the_sinistrals05.png
- Lufia II_age_of_the_sinistrals08.png
- Lufia II_age_of_the_sinistrals13.png
- … and 7 more screenshot assets in this snapshot.
6
- fixed bug in save mechanism which made dungeons reset upon loading (invalidates V5 savegames..)
- nerfed power of Blaze's special attacks
- reduced stats and increased gold drop of enemies that appear during the time Maxim is alone in the early game
- Lufia II_age_of_the_sinistrals01.png
- Lufia II_age_of_the_sinistrals04.png
- Lufia II_age_of_the_sinistrals07.png
- Lufia II_age_of_the_sinistrals12.png
- Lufia II_age_of_the_sinistrals02.png
- Lufia II_age_of_the_sinistrals05.png
- Lufia II_age_of_the_sinistrals08.png
- Lufia II_age_of_the_sinistrals13.png
- … and 6 more screenshot assets in this snapshot.
5
- Lufia II_age_of_the_sinistrals01.png
- Lufia II_age_of_the_sinistrals04.png
- Lufia II_age_of_the_sinistrals07.png
- Lufia II_age_of_the_sinistrals12.png
- Lufia II_age_of_the_sinistrals02.png
- Lufia II_age_of_the_sinistrals05.png
- Lufia II_age_of_the_sinistrals08.png
- Lufia II_age_of_the_sinistrals13.png
- … and 6 more screenshot assets in this snapshot.














