To all contributors of Sin of Mana:
Have you guys thought about releasing separate category-patches? For example, you have have one patch for bug fixes (ex: Energy Ball not working, Kevin's Pressure Point stacking, Luck/AGI not working, etc), and you can have another patch for "quality" (ex: ability to run in battle, passive MP regen, Kevin/Hawk no longer doing absurd double hits, etc), and another patch for balance (class balance, skill changes, enemy boss behaviors, etc), equipment mods (including everyone using shield slot), and other things under "misc". That way, people can CHOOSE certain things they want to apply.
Of course, I'm assuming some (or all) patches will share certain features (ex: macros that you used to make this patch).
I thought it would be very neat to have such thing.