Gonna work on making a guide for this mod, and was wondering if you have any surprise updates planned for the mod, with the remake being released.
PS: Any plans to incorporate the new patches for SD3 released recently on romhacking.net?
Any more plans?
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My plans for the near future are:
take a break from SD3, try to fix the bug Cainen found on Kevin (who else...) and replace the weapon with high base attack/poor scaling.
2 hours ago, dawnbomb said:PS: Any plans to incorporate the new patches for SD3 released recently on romhacking.net?
No, which ones?
This icon patch add's icons to various parts of the game: https://www.romhacking.net/hacks/2713/
This re-inables sound test mode: https://www.romhacking.net/hacks/4859/
This changes the title screen: https://www.romhacking.net/hacks/2569/
And while i have your attention, question.
in the classes text document, stuff like 12/11/10/8/8/8 is shown. Is that the caps of that class, or the base stats? So when a class changes, it boosts to THOSE stats, then gets the NEXT classes new caps, right?
if i think of other questions, i'll post em
Edit: Right, i also wanted to know what fucking STAT each of those is. kinda important, and strange that isn't in the text doc anywhere.
Is it Str Vit AGi Int Pie Luk?
I wouldn't be surprised if it was Str Vit Int Pie Agi Luk, or Str Vit Agi Luk Int Pie.
It's the same order as in-game: Str, Agi, Vit, Int, Spr, Luck.
So then Knight Duran just always has heal light right? Whats the point in saying he needs 8 PIE if he can't ever NOT have heal light?