People ask all the time, apparently. It would be nice to have a reference to the "important" missables such as Rages, Lores, Dances, Espers, hidden Characters, etc, no?
Or is this part of BTB's old-school gamer ethos? ![]()
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People ask all the time, apparently. It would be nice to have a reference to the "important" missables such as Rages, Lores, Dances, Espers, hidden Characters, etc, no?
Or is this part of BTB's old-school gamer ethos? ![]()
Because there's really nothing missable except Water Rondo >.>
15 minutes ago, BTB said:Because there's really nothing missable except Water Rondo >.>
And the guy who *does* the water rondo...
But, sure, I guess we'd mostly expect BNW players to have played enough FF6 to know that, already.
But, I was thinking more about rage and lore formations. If I remember correctly and it hasn't changed for 2.0, there were several formations that needed to at least be encountered in the WoB so you could Veldt them later. Is that not correct?
Also, I thought there were two espers in the WoB that you couldn't get later, but that's wrong?
No lores or espers are missbale, and your odds of actually not encountering a rageable formation are substantially low.
Previously mentioned: Water Rondo
Imperial Encampment: Power Glove (Telstar in a box)
Magitek Factory: Reflect Ring, Zephyr Cape
Mobliz sidequest: Life Bell
Imperial Banquet: Life Bell, Black Belt, Reflect Ring
Sealed Gate: Blood Sword, Demonsbane, Kazekiri
Floating Continent: Hero Ring (Gigantos in a box), Shadow
Tzen (collapsing house): Zephyr Cape
Cyan's Nightmare: Orochi, Thunderguard, Iceguard
I think that's everything in the game that you can actually miss, correct me if I'm wrong.
There's a handful of rages, such as the IMTRF encounters and Stray Cat. Once you leave the WoB a few Rage Formations are gone forever if you never actually saw them.