This will be the final update.
Current plans:
- prepatch english translation
- Lv60 capstone
- inbattle item usage requires 4 TP
- misc. patch to disable pop up messages for (de)buffs and ailments
- change damage colors to make it possible to differentiate between Lv1 techs, counters and (enemy) crits
- only gain once TP per attack instead of per target/hit
- invalidate the entire job discussion topic
- expand on cursed item mechanic
- expand on stat requirement for spell learning and limit known spells to 10, maybe add some spells to classes that have less than 12 spells to add some choices
- replace accessoires that remove a single weakness, their effect gets roled into the add resist accessoire
- finally get rid of the low attack scaling weapon

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