Visual/Emulator Bug - Please Help!

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StarterKevin G
Started2021-01-02 19:48 UTC
Posts recovered5
Views in legacy forum2697

Hello! Loving the mod so far. I need some help with a visual bug that I am having a lot of trouble fixing. My sprites clip into objects occasionally, and when Sabin does Suplex or Edgar does Jump they appear on the bottom of the screen. I attached screenshots and my settings. Any help would be greatly appreciated!

5ff0cddd02d7b_FinalFantasy3(V1.1)(U)!-002.jpg.d56acf7ec9b4ee7a5192763b1f8b53b0.jpg5ff0cddce2cb3_FinalFantasy3(V1.1)(U)!-001.jpg.90a07f44a1a3e3bdb966acc30923dfd1.jpg5ff0cddd901f9_FinalFantasy3(V1.1)(U)!-003.jpg.293fe5d647a6d79971cae8095c1aee4e.jpg

Capture.PNG.23020faa2ead7f5f9d41bf41120a088c.PNGCapture2.PNG.5ba8ec5f31a99495e22bff25dfa1ac2b.PNGCapture3.PNG.94d69eaf39e709add460b5c01a733965.PNG

Capture4.PNG.300df086549ab53516a9dc129bfecdb9.PNG

Capture5.PNG.1a9f19153644678279a801b1e2a74332.PNG

 

Mishrak would probably be the best person to ask about this. I'll ping him.

First thing I'd try is turning off the "no sprite limit" option. I didn't experiment extremely long with BSNES but IIRC that's where issues came up that I noticed.

Other options in the PPU section may help as well.

Nowea is right.  I would go a step further and change all those settings to whatever the default is.  I'm not 100% sure but it looks like you're trying to run the game in high definition.  Remember, SNES games were 240p standard definition and this is always going to cause problems.

Thanks all, no sprite limit off fixed it. I'll fiddle with the other settings a little bit but probably keep them mostly cranked. The game looks really good with the rest on.