Note: As bugs are resolved they will be removed from this list and their fix will be noted in the update notes of the read me translation file in the download.
Also, please check the bugs readme for Mato's version in his download for any specific bugs related to his patch.
And please do NOT submit bug reports if you've used cheat codes such as experience, gil, AP, walk through walls, etc as these are known to cause problems and we can't troubleshoot your issues. If issues persist for you, patch a new clean ROM and translation patch.
Current Known Bugs/Issues
- Sometimes the game may black screen/softlock after a battle (maybe 1-2 times a playthrough). It happens on any version of T-Edition and isn't anything we know how to fix. There's just alot going on in the background of this mod and it's a miracle it all works. Just save often to counter this. You may never even see it, as it is rare (all versions). A higher chance of this can occur it seems if you spam use Genji Glove, Offering (Master's Scroll), and Mug with Locke, so please be careful and save often if you are farming steals with him.
- Gau can possibly unlock his Rage achievement at 240 Rages instead of 255 if the below happens:
The "Tonberries" rage is that last bit, for 0x8000, but it's completely unusable in the game, so it will never appear on your rage menu. So normally if you have all 255 rages, excluding Tonberries, your rage data will look like: FF FF FF .. FF FF 7F
However, if you have Tonberries and none of the other last 14 Rages, which makes the last two bytes 0x8000 ... well, 0x8000 is equal to or greater than 0x7FFF, so the check passes. Of course, Tonberries + any other of the 14 Rages works too since 0x8C2F or whatever is still higher than 0x7FFF. The list of skippable Rages, as long as you have Tonberries fought as Gau, is Amduscia, Baalzeph, Chronos, Daedalus, DthMachi, Garm, GlasyaLa, GoldBear, InnoSent, Io, MtlHitmn, Necroman, Pineappl, RedMarsh, and Thor.
- Upon returning to the cave from the Ancient Castle, the music will have beeps and boops in it. This is an emulator-related issue. If using MSU, it won't be a problem. We've no idea the cause of it and since Tsushiy doesn't code for anything outside of uosnes, it's not something he'll fix or be able to.
- When using Setzer's Slots command, the top of the window will display slight Magic menu text. This is just a visual bug from our tampering with the Magic menu names; ignore it.
- ??????'s name at the start of the game (Terra) will display as blank spaces when she levels up ( gained a level) and if she obtains the Elixir from Arvis's clock before you name her. This is just a display issue, ignore it, your game is working fine (when using the lua script).
- The ending event where it shows "Terra as Tina Branford" etc has some graphical errors. This is due to our tampering with the font/adding in English. Stuff will appear blue/green/red but it won't break your game. It's apparently fixable, but we haven't determined the solution yet.
- Biggs, Wedge, Mog during the 3 scenarios, Ghost, etc's stats in 3.0+ are all 0s or 1s. Tsushiy is aware, but uncertain if he can fix it. It doesn't really affect anything and you can clear the events they are present in with no issues. I would treat this as a display issue and just ignore the numbers you see as everything works fine.
- When checking progress on the main menu by hitting the (X) Button, your equipped Eidolon may have a different name (such as Siren equipped but shows Phoenix). This is a known issue with our translation.
- Empty spaces in the Eidolon list may show numbers etc; this is just an effect from making the list 1 column and is visual only; ignore it.
- In 2.9.7 sometimes when equipping the Gauntlet relic you may auto-equip a very powerful weapon the character can't normally use or you don't legit have. This has been fixed for 3.0+ but is a bug that persists in older versions. If this happens to you, and you feel it's unfair to have such a strong/random weapon, simply sell it or don't use it.
- Sometimes when clearing an achievement the statue won't appear. We don't know the cause of this or if it's also on the JP side of things, but for the lua version it seems rare and currently we've only documented one instance of it happening, but it can be fixed. If the final achievement you need is the New Game+ one (starting NG+ gives the statue), and you've cleared the EX mode, it seems to remove the EX statue. However, loading your file into the JP version fixes this. Once loaded, save your game, then reload the save file into the lua version and you'll be set. Check the optional patches folder for the JP patches for your version if this happens for you. In the event this does not fix the statues, please report it.

