Visual Bug - Muted Gau

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StarterVaylen
Started2021-04-30 07:01 UTC
Posts recovered3
Views in legacy forum1762

Recently got muted as Gau, but the visual effect for mute - the little bubble - didn't appear. I was in a pincer attack and was definitely muted(raging Shokan, unable to cast the spells). May or may not apply to other situations/other status effects. Many status effects are hard to notice on a raging Gau and he is oftentimes outright immune to status effects thanks to his rages, so it would be something that comes up somewhat rarely.

I think the battle engine can only show one non-aura (safe, shell, reflect) overlay effect at a time, so it prioritizes between things like poison, blind, mute, etc. The "fizz" that indicates Rage status is one of these. You'll notice a similar thing when you get hit by Bad Breath and are Muted, Blind and Poisoned at the same time, and can only see the Poison.

In short: not ideal, but also not a bug.

1 hour ago, SirNewtonFig said:

I think the battle engine can only show one non-aura (safe, shell, reflect) overlay effect at a time, so it prioritizes between things like poison, blind, mute, etc. The "fizz" that indicates Rage status is one of these. You'll notice a similar thing when you get hit by Bad Breath and are Muted, Blind and Poisoned at the same time, and can only see the Poison.

In short: not ideal, but also not a bug.

I see. Weird I haven't noticed that earlier, tbh.

Is it possible to change the priority order? The "fizz" should have a lower priority than status effects.