Mog
Mascot with Attitude, Kupo
BASE STATS
Vigor: 30 / Magic: 36 / Speed: 36 / Stamina: 30
HP: 156 / MP: 0 BatPwr: 24 / Def: 36 / M.Def: 36 / Evade: 18 / M.Evade: 18
EQUIPMENT
Weapons: Spears, Rods, Thrown Weapons
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Shield: Heavy Shields, Light Shields, Elemental Guards
Head: Helmets, Crowns, Hats
Body: Heavy Armor, Medium Armor, Light Armor, Parkas, Robes, Vests
SKILLS (Dance)
Wind Song (plains) - focuses on healing (Stamina) and multi-target wind damage (Magic)
Desert Aria (desert) - focuses on evasion with multi-target earth/wind damage (Magic) and some healing (Stamina)
Forest Suite (forest) - focuses on status healing (Stamina) with assorted damage (Magic)
Earth Blues (mountains) - focuses on single-target Earth damage (Magic) and Healing (Stamina)
Dusk Requiem (caves) - focuses on fractional damage and instant death
Love Sonata (town/factory) - focuses on restoring Mog's HP/MP with assorted damage (Magic)
Water Rondo (river/underwater) - focuses on entirely on direct damage (Magic), mostly water and bolt
Snowman Jazz (snow) - focuses on heavy ice damage (Magic) with some evasion
(Note: the "home" dance of the current terrain will always succeed; success of non-native dances is determined by Stamina)
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Jump (replaces Fight) - Fight (Vigor) + 100% damage (spears) or 50% (other weapons); ignores row
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X-Magic (replaces Magic) - cast two spells instead of one
ESPERS
Maduin - Magic+1/Stamina+1 --- 24 MP: defense-ignoring wind damage (Magic) on all foes
Shoat - Magic+2 --------------------- 36 MP: sets Stone on all foes
Palidor - Vigor+1/Speed+1 ----- 24 MP: party attacks with Jump (Vigor)
Terrato - HP+60 ------------------- 64 MP: earth damage to all foes (Magic)
SPELLS
Sap - Magic
Poison - Magic
Break - Magic
Quake - Magic
Doom
Drain - Magic
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Muddle
Mute
SleepX
SlowX
Haste
Float
