I brought Edgar, Locke, Gau, and Celes to Zozo, and they're level 14, except 12 for Locke. I think bringing Celes was probably a mistake but since running away from enemies doesn't really work in this patch, the long slog back to Narshe is out of the question. I got most of Gau's available rages, aside from two stragglers that outlasted my patience -- Crawler and Conjurer. I've searched the forum for Dadaluma advice and have seen people suggest Conjurer, which is why I mention that I tried to get it and the relevant formations just never spawned.
So I've got Edgar in the back row spamming Bio Blaster, Locke in the front row with two Butterflies, Gau using Wild Rat, and Celes mostly slinging items. i have ~80 Dried Meats, 20 Red Bulls, and 30 Phoenix Downs. Dadaluma's Spoon and Elbow Drop abilities are just things I can't do anything about, right? Can't mitigate, block, or prevent them -- just hope Elbow Drop misses or wears off, and accept that Spoon will OHKO me. Dadaluma's adds I can take out with Edgar's Bio Blaster (or Gau's Wild Rat if I'm lucky with an all target Bio), but I can't predict when the adds will spawn. Dadaluma has a really powerful regen than I don't think I can prevent, and he seems to just have bottomless HP. When he jumps, I also often lose a character, but not always. So it just seems like a giant war of attrition, and I feel like I'm making progress but eventually Elbow Drop and Spoon hit the wrong targets at the wrong time and at that point I lose my grip on the fight. Each attempt feels like a really long slog. I'm hoping esper levels will increase my survivability, but obviously that doesn't help me with Dadaluma.
Specific questions:
- Is it possible to predict when Dadaluma's adds will spawn?
- Can I prevent or remove Dadaluma's regen/haste buffs?
- How many Phoenix Downs do I need, realistically?
- Aside from Defending when Dadaluma uses Slim Jim, is there anything I can do to mitigate his offensive abilities?
