I'm fine with the idea people mod games and apply a variety of changes to them and that the thought process involved can be intricate and reflect what the player may feel is lacking in a game, and all that. However, a lot of the time, the one thing that I feel one of my old imperfect favourites could use is the same as always - a way of skipping cutscenes entirely. This may not be such a huge problem when playing on an emulator with a powerful turbo function, but whenever that is not the case, I really feel the pain.
A case in point: Final Fantasy X. Remastered multiple times for what seems like three different systems, and not a single time with an option to skip the story and focus on the glorious gameplay. I do imagine that if such an option were present, it would be very hard to stop me from playing this game for months on end and play something else. But with the way things are, I'd rather play anything but FFX whose storyline I'm already too familiar with and which distracts you from gameplay too much, especially when doing a luck-reliant or difficult challenge.
I'm sure many other games could use such a mod, not only FFX.
So has anybody tried making such edits? Does anybody even care? I imagine the requirements are incredibly meek compared to ambitious difficulty mods people have been making.