Alright it's time for me to finally playing this mod seriously, YEAH long story I have discover of this mod since about 1 or 2 years back then I unfortunatly didn't have the PC version of FFVII so I couldn't play it, at the beginning of this year I did get the FFVII's PC version and I had started the 1.4 version of this mod, I didn't go very far because at the time I was discovering a lot of games that becomes among my favorites such as Persona 5, Nier : Automata and SMT : Nocturne (also the FFXII Remaster because FFXII is my personnal favorite FF and I was begging for this Remaster since a very long time XD) plus I was in beta testing of an FFVIII's french mod (and I did a LP of it after it was completed) so all in all I put this mod on rest but now that my list of games to do has decrease and since this mod is for what I have understand officially complete, I'm gonna do it seriously so few things to note :
-I decided to go on Arrange Mod because it wasn't there in the 1.4 and so I wanted to test it out.
-My playthrough is partially blind cause I have start watching a playthrough of another player who was playing on Normal I watched it up to the point where he unlocks the Rank system, and I already test the arrange mod up to Aps Senior so until Aps Senior I completly know what to expect, after Aps Senior I know what will occur but I don't know what will be different between Normal and Arrange.
-I've started an LP of the mod but it's in French you can watch it here if you wish : My Let's Play But I will not post the episodes just my feedback.
So far in my current playthrough I just got Aerith so my note for now :
-Obviously between normal and arrange ennemies seems to hit a lot harder but this is actually manageable thanks to the potion restoring 300HP on combat tough for the first Reactor it seems that we can get pretty low on potions if we aren't carefull in Arrange Type but that's a good thing, outside of the boost in offensive stat I didn't note any major differences for Mob fight between Normal and Arrange
-I like the idea of all characters having their own innate passive abilities, that already makes each character unique, the stats being modify greatly are also nice and characters seems to well benefit out of this (Tifa mainly while outside of the Powersoul she isn't that great in the original I can already see that she will be a good physical glass-canon low HP and Defense but High Strength and Dexterity)
-The modification of equipment is interesting seems that it will not be about just watching what equipement gives you the highest defense or Attack power anymore also like how some Materia gives you element (Cure being Holy or Heal being Water (by the way really good that we can finally get Osmose instead of Poisona which honnestly was kinda useless for me in Vanilla) I suppose that the abilities of these materia theselves aren't of the element but this will said with Blue Element materia later on.
Regarding bosses I like what was done to makes them different between normal and Arrange like the fact that they are a little harder but not only because of their stats being increase so as follow :
-Scorpion Guard (nice FFVIII easter egg for having rename it X-ATM) : I like how now instead waiting and doing nothing while his tail is raise he actually attack you with Tail Laser in Arrange, he hits hard but is still mangeable thanks to having an attack pattern (basically Magnetic Scop --> One attack (either W-Rifle, Venom Tail or Shock) --> Magnetic Scop --> One attack --> Raise Tail --> Tail Laser 2 times --> Drop the Tail --> Repeat) but that is a nice change
-Plasma Buster : I was surprise for this one the first time wasn't expecting to fight 2 of them at the same time and in a Pincer Attack, I had to play it more safe than Normal.
-Aps Senior : Like the idea of having to fight with only 2 characters, wasn't expecting it so I had to do it with Cloud and Tifa but Aeris was the one who had the earth and the Barrier Materia also good idea to put a save point just before fighting him.
Now I'm really curious about what differences will occur between Normal and Arrange for future bosses but these first 3 are a good warm up for what can happen next, so has I said once I reach Aps Senior I will be in unknow territory for the difference between Normal and Arrange and once I get to the point we unlocks the Rank up system the rest will be complete mystery.
On the few details I like that we can disable Random Encounter (tough sometimes it doesn't seems to work) and use a tent without going to the menu.
Well anyway I am hype to see what this mod will have to offers next.