So, Normal mode and Content mode has been a blast, and I can't wait for Hard mode to be released. Just one thing though. Regarding balancing stuff, I feel that most extra bosses (if not all of them) should have double or more of their HP in normal mode.
This is just my opinion, but once you slap on Mario with the Ultima Weapon and the Hyper Wrist, he deals guaranteed 30K damage to debuffed bosses almost all the time. Geno too, boost him up, Bombs Away, and he also deals 30K damage to debuffed bosses. Having both Mario and Geno in your party would mean that you get to wipe out 2 lives for bosses per turn.
In other words, you can take out most FF bosses in 4 to 5 turns. Taking that in count, you can just rely on having 1 or 2 Hyper Mighty Guards, Galaxy Star, and Celebi for most boss fights, basically making Kerokerokolas, Life Shroom Shakes, and Final Elixirs useless until the god bosses like Rydia, Mysterious Girl, persona girls, etc.
Anyways, that's all I wanted to let out there. So yeah, I'm hyped for what Hard mode will have to offer.