Weapon effects stacking

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Starterrpschamp
Started2019-06-05 12:00 UTC
Posts recovered5
Views in legacy forum3186

Weapon element effects seem to overwrite each other, as do HP/MP drain effects, but is it possible to cast a saber on top of a Dragon Ring or Tree Spirit Ring and keep the HP or MP drain effect along with the weapon element? What about proc effects; will these stack with sabers and HP/MP drain? (Sorry I'm not able to test this at the moment.)

yes tree spirit ring/ dragon ring + saber stack with each other

I think the only effects that don't stack with each other are the weapon element ones since multi-element weapon attacks don't work too well in the code, resist beats weakness.

Back to playing this after a small break and making a decision on the Sage. Gigas Flail looks awesome. Does its HP recovery effect stack with Mad Beast Fang, meaning a max recovery of 17 hp/s? Also, are these effects additive (i.e. cancelling) with Fiegmund's HP drain effect?

they stack and Fiegmund's freeze to death effect cancels HP regen